trainingger.blogg.se

New pale moon mtg
New pale moon mtg




  • Undocumented: The ability now applies Moonlight even if the target dies from Crescent Strike.
  • At two stacks, Diana's next basic attack on-hit consumes the stacks to cleave nearby enemies for 20 − 250 (based on level) (+ 40% AP) magic damage. 5 seconds of each other, up to a maximum of two.
  • Diana is granted one Moonsilver Blade stack for every basic attack on-hit within 3.
  • After casting an ability, this bonus is tripled to 30% − 120% (based on level) for 3 seconds.
  • Diana permanently has 10% − 40% (based on level) bonus attack speed.
  • Touched up all the SFX of all her abilities, most notably the shield and her dashes, as well as brand new SFX for her ultimate and passive.
  • Touched up the VFX of all her abilities, including a brand new VFX for her ultimate and better visuals on her passive.
  • Bug Fix: The basic attack after dashing now correctly stacks Conqueror.
  • New Effect: Now deals 150% damage against non-epic monsters.
  • Base attack damage reduced to 57 from 57.
  • Bug Fix: Cooldown no longer resets when the Moonlight from Crescent Strike is blocked by spell shields.
  • Bug Fix: Moonlight no longer applies to champions who've blocked it via a spell shield.
  • Base magic resistance reduced to 32 from 32.
  • Maximum bonus attack speed increased to 60% − 120% (based on level) from 30% − 120% (based on level).
  • Bonus attack speed increased to 20% − 40% (based on level) from 10% − 40% (based on level).
  • Damage against monsters increased to 300% from 150%.
  • Maximum bonus attack speed reduced to 45% − 120% (based on level) from 60% − 120% (based on level).
  • Bonus attack speed reduced to 15% − 40% (based on level) from 20% − 40% (based on level).
  • Base health regeneration reduced to 6.
  • Bug Fix: Muramana's Shock now triggers on secondary targets properly.
  • new pale moon mtg

  • Damage against monsters reduced to 250% from 300%.
  • Damage against monsters increased to 300% from 250%.
  • Cleave AP ratio increased to 50% AP from 40% AP.
  • Shield health ratio reduced to 9% bonus health from 10%.
  • Shield AP ratio reduced to 25% AP from 30% AP.
  • Magic resistance growth increased to 2.
  • Health growth increased to 109 from 95.
  • AP ratio increased to 45% AP from 40% AP.
  • new pale moon mtg

  • AP ratio increased to 50% AP from 45% AP.
  • Base damage reduced to 20 − 220 (based on level) from 20 − 250 (based on level).





  • New pale moon mtg